Dragon Kings in the 41st Millennia (Exalted/40K Empire) (2024)

This is getting posted before the rest of the results in case one of the technologies you select may have some effect on what I can do with the new Luminous Herald design (as its getting A lot of custom bling).

[x] Trade Plan Meat In The Middle
-[x] Tools: Honored Bipeds that you are, you are quite strong and clever. We can trade your artifice for entertainments that delight, yes? Yes. Trade the output of an Atelier Manse for the Arena Beasts trade good and gain 1 AP in each Breed. Atelier output will mostly be weapons, probably sold to pirates and slavers.

Trade Deal struck. You commit one Atelier Manse as trade export production (mostly weapons and drugs sold to pirates and slavers) and you will receive enough Arena beasts per turn to boost the Breed AP for each breed by 1 in improved morale.

-[x] Trinkets: We have traveled far and wide and have interest in Trinkets, yes. Perhaps we can trade trinket for Trinket, yes Honored Biped? You gain a Gatcha list of tech items, everyone you choose grants the Stryxis an equivalent. Weapons for weapons, utility gear for utility, entertainment for entertainment.
--[x] Militia weapons
--[x] Celstial Honey/Mead samples
--[x] Ironwood samples
--[x] Medicine samples
--[x] Entertainment (same stuff we traded to Eldar and Lockhart)
--[x] Lizard Tail Regrowth Sphere + glow worms to keep it running
--[x] Grox
--[x] splinter rifles
--[x] Promethium sample
--[x] Ork-B-Gon fungicide sample

Select any of the below you want, as many as you want. Remember any you select will result in the Stryxis gaining a comparable technology from you and NOT one you pick but one of equal value and as close to the same combat vs utility spectrum as what you selected as possible.

[ ] The gloves of mercy and malice are crudely stitched canvas. Mercy, the left glove, is white with a black symbol on its palm in the shape of two snakes entwined around a staff. Malice is black with a white skull-and-crossbones pattern on its palm. When worn, the gloves pulse and throb with Divine Energies which prickle along the wearer's arms.

*User who has faith in any god, good or evil cannot safely use the gloves and suffers agonizing pain and essence drain until removed.
*A user who has no faith but themselves may don the gloves and use them

Mercy may facilitate healing and restoration, practically defying death, user is immune to death energy and similar types of energies.

Malice can harm and kill others with death aspected energy and spread a potent supernatural contagion, even among those who should be immune to disease. These effects can bypass spell based abilities to ignore those energies and diseases.

These effects require touch although are very powerful. The downside is the power usage must be balanced. A potent restoration of someone good must be balanced by either harming someone else good or also restoring someone evil.

[ ] Tsyji Helm: The helm and mask combo bears an obviously alien make of a while metal similar to White Jade, however it is not intended for Dragon Kings, Human, or any other known race. It grants a decent bonus to mental and social characteristics and your willpower score. Using sorcery while wearing the mask counts as having always spent one willpower already for any given spell and it stores 20 sorcerous motes which can be recharged by working to enforce Law and Order in society for a time.

[ ] Exoeidetic memory engrams: Allows information to be effectively "remembered", even though that information may have been originally experienced by someone else. Allows creation of skill chips or passing on experience with a given foe to someone who never faced them before. Effectively an "upgrade" to dream learning by no longer requiring learning in a dream but just changing out a chip.

[ ] Digital Weaponry: An assortment of hyper miniaturized weaponry would both provide insight into out own miniaturization and act as a boon for our espionage agents.

[ ] Aero Makepoint: Consuming massive amounts of energy to ex-nihilo create matter, in this case breathable air, from that energy. Given the amount of energy wrapped up in material matter this takes a breathtaking amount of power production and the unit provided would only keep five people alive even if provided unlimited energy. A lot of research would have to be done to make this useful in addition to providing abundant power.

[ ] Matter converter: A complex and energy consuming device that can convert material inside a roughly 2 cubic meter volume into another material. You cannot make mundane materials into magical materials but you CAN make magical materials into OTHER magical materials.

[ ] Blacklight Unit: this is a powerful personal forcefield. It uses planing theory to shunt damage into 2-space, shrouding the user in an angular black field from which no light escapes.

[ ] Targeting Oculus: While using a different system than your dragonfly ranging Eyes you believe that studying this device would let you improve that piece of your common gear.

[ ] Cthonic Bore: A vehicle with a massive drill on one end which can be used to travel underground or bore tunnels, up to ten miles per hour.

[ ] Anoetic Blade: A short sword which is covered in glowing sigils and lines which does twice the damage you might expect of a normal masterwork blade of this type. You do not detect any form of essence manipulation in regards to the blade, despite its appearance, it seems to be technology.

[ ] Prescient Mark: A simple sigil which when placed on the forehead glows brightly, almost like a castemark. For about three hours the user can see a few second into the future and gains a massive improvement in their ability to react at high speed.

[ ] Void Ring: A simple steel ring glowing with faint blue runes. The wearer of this ring is invisible to beings that are nanotechnology based hive minds, may not be effected by them and may not be targeted by any nanotechnological effect, even willingly.
[ ] White Noise Amulet: A tool that manipulates a phenomena known as white noise. You may create a zone of white noise around you to prevent any sound from carrying or internalize it, filling your mind with white noise and rendering you immune to verbal or sound based powers and effects at the cost of effectively being deaf.

[ ] Pushpull Beam: This beam can be set to push objects away or bring toward the user with the strength of an extremely strong Dragon King (Strength 10). It can be used to help knock back or slow charging foes or drag some foes off balance. On brief examination the idea is to make something like a firedust tube with this effect instead of an element.

[ ] Stoneform Poison: A consumable or injectable substance which converts the target into a very hard and durable stone, but renders them unable to move for a full day. You can think of just as many uses in which this would be beneficial as a form of stasis drug or last ditch protection from an area attack as to harm enemies by rendering them unable to act (and possible be carried into containment or prison while stuck as a stone. There is also a hope the formula would enable easier development of your Skin Like Mountains oil research.

[ ] Teleport Seal: A crystal shard that when shattered prevents all scrying teleportation, wyld dimensional crossing, and phasing within a radius of two kilometers of the spot it was shattered for a full day. While they don't have very many the fact it is a crystal device gives high certainly of adopting the technology.

[ ] Data Vault: An hourglass shaped object with a ring around it. When first activated an object with a maximum volume of 3 cubic meters can be absorbed into the vault. When the hourglass is flipped and it is activated again the object is projected as it was but made out of hardlight as a motonic projection which lasts one day at most. As motonic projections are common in our technology we hope we can improve either the device or are tech with study. Even if not, just copying it would allow someone to bring something large but disposable with them to set up traps or barriers in battle or larger equipment for espionage like vault cracking tools.

[ ] Stasis field emitter: A small flat round device hooked up to a wristband, allows you to project a wave of energy at a target within a short range of you, doing minimal damage but also locking the target into a stasis effect for one round of action. The emitters are a consumable with only about half a dozen uses to them but could be used to enhance the effect of a combat stockpile.

[ ] Write in: I am not bothering to list out things like lasguns and other basic tech items. Almost anything common to the Imperium can be subbed in as a choice if you want. Lots of drug and poison based options too.

-[x] Secrets: Loathsome Eldar freaks are the bane of the galaxy. If you can provide some dread secret of theirs we will whisper of secrets profane to less honorable Biped ears then yours. Tell the Stryxis [insert fact here] about the Eldar and the Stryxis will provide an equally valuable fact. Keep in mind the value is in the eyes of the enemies of the Eldar, not your eyes or the Eldar's perception of value.

--[x] Eldar actions in Gothic War (public version)

They have displayed their betrayal as always and it is concerning they regain access to those dread relics.

You are informed of a group of eldar operating in the Koronus Expanse. After sorting through the invective speech you determine they are a group of corsairs although fickle and vicious ones compared to those you have dealt with previously. They are attacking the human explorers in the Expanse and occasionally the Stryxis have come to rescue such bipeds in hopes of saving future customers and of course screwing over the Eldar.

--[x] Eldar can see the future (imply we are amazed and superstitious about this, blowing it out of proportion)

This is not a secret and I don't believe you are dimwitted in character enough to believe it is. If you insist on telling the "secret" you get back is some equivalent to "and water is wet"

--[x] Eldar lost their gods somewhere (don't mention that we keep finding them)

The strixys are well aware the Eldar are godless monsters and don't see value in you agreeing with them about it.

Overall you get the sense the Stryxis are disappointed at how little you gave them.

-[x] Lies: Honored Bipeds, your are too glorious and powerful with many friends. Surely such powerful bipeds as you may stride where though wilt. Such as these places. Provide information on Tokat holdings that is riddled with deception and traps for any that tries to follow it and the Stryxis will gleefully share how to enter an Ork trap.

In exchange for loaded information on Tokat holdings the Stryxis provide a detailed warp "map" with a safe route leading to some of the most valuable worlds in the Expanse.

The fact this route leads right through the 'undred 'undred Teef shouldn't be a problem. Right?

-[x] Hatred: Rumors of the Hated Eldari roaming these stars have reached our profane ears. Oh Honored Bipeds surely you can do something about this? For every Eldar vessel you can provide proof you destroyed they will let you target a world in the Koronus Expanse and subject it to intense raids for a turn when you ask. They care not if its Drukhari, Corsair, or Craftworlder.

You make your promise. If you destroy Eldari of any stripe and can provide proof and recordings (or prizes in flesh and corpses) they will allow you to direct their raids to focus upon on any target world in the Koronus expanse for a few years. The exact result will depend on how defended the target is, how the eldar killing even went (the more dead eldar and the more brutal you were the better) and whether they have their own motivations to attack the place.

Dragon Kings in the 41st Millennia (Exalted/40K Empire) (2024)
Top Articles
Latest Posts
Article information

Author: Amb. Frankie Simonis

Last Updated:

Views: 6094

Rating: 4.6 / 5 (56 voted)

Reviews: 87% of readers found this page helpful

Author information

Name: Amb. Frankie Simonis

Birthday: 1998-02-19

Address: 64841 Delmar Isle, North Wiley, OR 74073

Phone: +17844167847676

Job: Forward IT Agent

Hobby: LARPing, Kitesurfing, Sewing, Digital arts, Sand art, Gardening, Dance

Introduction: My name is Amb. Frankie Simonis, I am a hilarious, enchanting, energetic, cooperative, innocent, cute, joyous person who loves writing and wants to share my knowledge and understanding with you.